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AI Insights · Timothy · July 2025

Top Snake Games Performance in South Africa: Q2 2025

Explore the performance trends of the top snake games on a unified platform in South Africa during Q2 2025, with insights from Sensor Tower.

Top Snake Games Performance in South Africa: Q2 2025

In the second quarter of 2025, the snake games category in South Africa showed varied performance across the top five apps on a unified platform. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends.

Snake Clash! by Supercent, Inc. experienced fluctuating weekly revenue, peaking at $272 in late May. Downloads started at 25.5K, dipped mid-quarter, then climbed back to 25.1K by the end of June. Active users showed a similar pattern, rising to 123.9K at the quarter's close.

SSSnaker from HABBY had a steady revenue stream, fluctuating around $100, with a peak of $246 in late April. Active users remained relatively stable, averaging around 9K throughout the quarter.

Snake Rivals - io Snakes Games by Supersolid Ltd saw modest revenue with occasional peaks, such as $172 in early May. Despite low download numbers, active users remained consistent around the 40s.

Snake.io - Fun Online Snake from Kooapps showed significant activity, with downloads peaking at 27.6K in late June. Revenue was steady, reaching $138 mid-June, while active users saw a decline from 97.1K in early May to 73.9K by the end of June.

Finally, Little Big Snake by LittleBigSnake, Inc had minimal download and user activity, with revenue peaking at $139 in the last week of June.

These trends highlight the dynamic nature of the snake games market in South Africa during this period. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025